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Previous Blogs

December 9, 2016
Microsoft and Intel Partner to Drive AR and VR Adoption

December 6, 2016
Multipurpose, Multifunction Tech Devices to Drive Future Growth

November 29, 2016
The Magic Inside Your Devices

November 22, 2016
Virtual Experiences Will Drive VR Devices to Mainstream

November 18, 2016
Intel Unveils Broad AI Vision

November 15, 2016
Ready or Not, We’re Entering an AI World

November 11, 2016
Oculus Software Update Lowers PC Requirements for VR Headset

November 8, 2016
The Best Automotive Tech Opportunity? Make Existing Cars Smarter

November 1, 2016
It’s Time for an IoT Security Standard

October 25, 2016
The Indefatigable PC

October 21, 2016
Tesla Hardware Upgrade to Enable More Autonomous Cars

October 18, 2016
Can IT Survive?

October 14, 2016
Sony PlayStation VR Brings Virtual Reality to the Masses

October 11, 2016
Galaxy Note 7: The Death of a Smartphone

October 4, 2016
Service Providers Still Act Like Utilities

September 30, 2016
Google Updates Their Cloud Offerings

September 27, 2016
The Andromeda Strain

September 13, 2016
Apple's Missed Audio Opportunity

September 9, 2016
Traditional IT Companies Announce Major Changes: Dell, HP Enterprise, Intel

September 6, 2016
Rethinking Smart Home Gateways

August 30, 2016
Ridesharing Impact Dramatically Overstated

August 23, 2016
Consumer Interest in Auto Tech? Slower Than You Think

August 19, 2016
Intel Focuses on Automotive

August 16, 2016
The Utility of Cloud Computing

August 12, 2016
Intel Purchases AI Chip Vendor

August 9, 2016
The Digital Identity Dilemma

August 2, 2016
IoT Strategies Going Vertical

July 29, 2016
Yahoo-Verizon Deal

July 26, 2016
Creating New Worlds

July 19, 2016
The State of Smart Homes

July 15, 2016
US PC Market Shows Improvement

July 12, 2016
Pokemon Go is an AR Watershed

July 5, 2016
Car Wars: The Battle for Automotive Tech

July 1, 2016
Microsoft Announces Windows 10 Anniversary Update

June 28, 2016
Digital Audio Progress Highlights Tech’s More Human Future

June 24, 2016
HP Inc. Offers Thinnest Notebook

June 21, 2016
IoT Faces Challenges with Scale

June 17, 2016
Snapchat Opens Up New Options for Marketers

June 14, 2016
Apple Drives Apps into Services

June 7, 2016
The Evolution of Cloud Computing

May 31, 2016
Voice-Based Computing with Digital Assistants

May 24, 2016
Turning Makers into Manufacturers

May 20, 2016
Google Brings Android Apps to Chrome

May 17, 2016
Virtual Reality Brings New Life…to Desktops?

May 10, 2016
The Biggest Question for IoT…Who Pays?

May 3, 2016
Learning About Deep Learning

April 26, 2016
The End of Hardware?

April 19, 2016
Enterprise IoT Drives Indirect Savings

April 12, 2016
TidBits About Bots

April 5, 2016
VR in the Cloud

March 29, 2016
IOT Will Drive Tech Outside of IT

March 22, 2016
Apple Moves to Middle Age

March 15, 2016
The Invisible Platform

March 8, 2016
Bringing Makers to Business

March 1, 2016
IOT Coming Into Focus

February 23, 2016
The Devices Formerly Known as Smartphones

February 16, 2016
Can Web Music Survive?

February 9, 2016
The Growing Choices in Wireless Connectivity

February 2, 2016
What if Twitter Died?

January 26, 2016
Smart Home Safety Evolution: Physical to Digital

January 19, 2016
The Promise and Confusion of USB Type-C

January 12, 2016
The Hottest Computing Device? Cars

January 5, 2016
Top Tech Predictions for 2016, Part 2

December 30, 2015
Top Tech Predictions for 2016, Part 1

2015 Blogs

2014 Blogs


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TECHnalysis Research Blog

December 13, 2016
The Workplace of the Future

By Bob O'Donnell

To no one’s surprise, how and where we work matters to people. Not just the company you work for, but the physical environment, the culture, the people, and the tools you use to get things done.

Intuitively, that’s obvious of course, but when you start to dig into exactly what it is that people do at work, where they work and what they use, you start to see a fascinating picture of current workplaces—as well as where they’re headed.

That was exactly the intention of the latest TECHnalysis Research study—fielded to over 1,000 US employees across a range of industries during the past week—and I’m pleased to report that the results do not disappoint.

At a high level, people only spend about 46% of their average 43-hour work week in a traditional office or cubicle environment. We’ve been witnessing a shift away from those workspaces for a long time, but the move is likely to accelerate as most workers believe that the percentage will drop to just under 41% in two years.

What’s surprising, however, is that the biggest increase won’t be coming from trendy new alternative workspaces or other non-traditional worksites. Instead, it’s working at home. Toiling in your PJs (or whatever attire you choose to wear at home) is expected to jump from 11% of the total work week to 16% in two years.

Directly related is the growing importance of work time flexibility. In fact, when asked to rank the importance of a company’s tech-initiatives that keep employees happy and productive at work, the number one choice on a rating of eight alternatives was work time flexibility.

Not surprisingly, when people were asked in a separate question about the benefits of working at home, the top reason they cited was—you guessed it—work time flexibility.

Clearly, the move to mobile computing devices, more cloud-based applications, and internal IT support for enabling work from remote locations has had a large impact on employee’s expectations about how, when, and where they can work, and, well, there’s no place like home.

From a collaboration perspective, there have been a number of advancements around both software and hardware being used in various workplaces. As expected, usage of these various tools is mixed and interest for them can vary quite a bit by age. At a basic level, for example, email is still the top means of collaboration with both co-workers (39% of total communications) and outside contacts (34%), with phone calls second (25% and 32% respectively) and texting third (12% for both groups). Among 18-24-year old millennial workers at medium-sized companies (100-999 employees), however, social media with outside contacts was 12% of all communications versus only 6% for the total sample.

Collaborative messaging tools like Slack and Facebook’s Workplace still showed only modest usage at 4% overall, but again 18- to 24-year old millennials at medium sized-companies nearly doubled that usage at about 7.5%. More importantly, while 1/3 of total respondents said their companies offered a persistent chat tool like Slack, another 31% said they wished their companies did.

From a hardware perspective, 32% of employees said their companies had large interactive screens in their conference rooms (a la Microsoft’s Surface Hub, which the company just announced was being well received in the market) and another 31% are hoping to see something like that installed at their workplaces sometime soon.

Interestingly, the videoconferencing aspect of these and other devices also drew some distinct, age-based responses. About 25% of total respondents said they used video the vast majority of the time when making an audioconference call, but that jumped to nearly 40% for younger workers (under 44) at medium-sized companies. The group that found video more effective during meetings was actually the 35-44 group, both in medium and large-sized companies. In each case the Gen X and Gen Y’ers in that group found it more useful than both the younger and older employees.

Finally, one insight from the study highlights an IoT opportunity in today’s workplace. A technology that was widely requested was an app or service that would allow workers to individually adjust their personal work area’s temperature and airflow. While that could be challenging to achieve, there’s clearly an interest for companies willing to tackle it.

Today’s workspaces are in an interesting state of flux, with a lot of attention being placed on attracting and retaining younger workers. While data from this study clearly supports some of those efforts, the results also show that many of the more traditional methods of communication and collaboration still play a dominant role—even with younger workers. As companies move to evolve their workplaces and vendors adjust to create products and services for these new environments, it’s important to keep these basics in mind.

Here's a link to the column: https://techpinions.com/the-workplace-of-the-future/48254

Bob O’Donnell is the president and chief analyst of TECHnalysis Research, LLC a market research firm that provides strategic consulting and market research services to the technology industry and professional financial community. You can follow him on Twitter @bobodtech.

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